



Quest Home is the first virtual space users see when they put on their headset. It evolved from a static virtual background into an interactive environment with augments, an avatar mirror for identity customization, and shared social experiences.
Senior Product Designer (IC)
Transform a passive virtual environment into an interactive spatial foundation that works across VR and mixed reality with multiple input methods.
Led the vision for interactive Home, aligning with leadership across product, engineering, and design. Designed a framework for the augment interaction system including placement and manipulation. Led design for Avatar Mirror, First Encounters, and Horizon Portal augments.
Highlighted at Connect 2022. Avatar Mirror significantly increased Meta Avatar adoption and time spent in Home. First Encounters became a launch story for Quest 3, introducing users to mixed reality. Horizon Portal reduced friction for entering social experiences [1]. This work laid the foundation for the latest iteration shipped in 2025.



